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Lingu: Making language
learning easier to navigate

2020–Present
UI Designer → Team Lead

Lingu is a leading language training provider and edtech company in Norway, offering unique learning experiences to students, companies, and schools.

Lingu website on a laptop and two language learning mobile apps

MY ROLE

Over several years at Lingu, I helped build and grow a language-learning ecosystem from the ground up. My work covered learning platforms, mobile apps, tools for teachers and administrators, and public websites.

As my role grew from UI Designer to Team Lead, I worked across UX, UI, design systems, accessibility, and visual design.

I turned broad briefs into user flows and interface designs, taking ownership of most flows across the products I worked on. I researched similar products, explored possible solutions, and refined designs with the CEO, CPO, developers, and other team members.

THE CHALLENGE

The common goal was to make complex tools clear and approachable for people with different learning needs and levels of digital confidence. This shaped how I approached navigation, content, and everyday tasks.

My focus was on helping people understand where they were, what they needed to do, and how to take the next step.

The projects below show different parts of my work at Lingu, with a shared focus: helping people learn, teach, and manage courses with greater confidence.

LMS

The student platform brings learning activities, collaboration, and progress into one place. Design work focused on making the learning journey easier to follow, helping students understand where they are and what to work on next.

I developed the products through ongoing collaboration and feedback from learners, teachers, and the wider community. After release, I used that feedback to revisit flows, simplify screens, and address problems people experienced.

Some challenges.

CONTEXT

Students landed on the homepage without a clear understanding of what they needed to study or attend next.

CHALLENGE

Lessons, assignments and live classes lacked a clear hierarchy, making it difficult for students to understand what to do each day.

SOLUTION

Designed a structured learning path showing what students need to complete today and throughout the week.

🔥 IMPACT

In the first week after launch, completion of lessons and assignments increased by 70% compared with the previous experience.

Alongside individual study, I worked on features that support communication and collaboration. The aim was to help learners take an active part in their courses and stay connected throughout their learning journey.

Some challenges.

CONTEXT

The new meeting tool initially supported only screen sharing between teachers and students.

CHALLENGE

Live classes felt one-directional. Students had limited ways to interact with the teacher or collaborate with each other.

SOLUTION

Designed a set of collaborative tools, including boards, shared pads and chat, to make sessions more interactive and engaging.

🔥 IMPACT

The tools became part of teachers’ regular workflow and are now actively used throughout all live sessions.

The collaboration tools became part of Lingu’s broader learning experience and helped strengthen the product’s position in the education market. In 2024, Lingu won a national tender for innovative learning solutions valued at $175M.

TEACH ADMIN

Teachers need to plan lessons, review assignments, and understand how each student is progressing. I designed workflows that bring these tasks together, with tools for course management, assignment review, and reporting.

The focus was on making student information easier to review and use, helping teachers identify where learners need support and plan their next steps.

Some challenges.

CONTEXT

Teachers needed a clearer way to understand student performance and identify learners who might need extra support.

CHALLENGE

Important signals such as missed classes, low activity, and weak results were scattered, making it difficult to spot struggling students early.

SOLUTION

Designed a class dashboard that surfaces key performance indicators and alerts teachers when students miss classes, become inactive, or show low results.

🔥 IMPACT

Teachers can identify at-risk students earlier and provide more targeted support, helping improve student engagement and activity.

Working with government clients meant designing to strict accessibility requirements. I helped redesign our platforms to address WCAG 2.0 requirements, making accessibility a shared priority across the product experience.

GRAPHIC MATERIALS

Alongside product design, I created graphics, marketing assets, and learning materials. This work extended Lingu’s visual identity across its digital products and communications, supporting a consistent experience for learners and customers.

Some challenges.

CONTEXT

Lingu’s learning content relies heavily on narrative illustrations to support lessons and explain concepts.

CHALLENGE

Creating custom illustrations manually was time-consuming and slowed down content production.

SOLUTION

Introduced an AI-based illustration workflow and built a prompting system that lets teachers generate consistent visuals on their own.

🔥 IMPACT

Teachers can now create illustrations independently, making content production faster and reducing dependency on designers.

Comparison of Lingu’s original illustrations and AI-generated learning illustrations
AI character creation workflow, from portraits and character sheets to video

HOW I USED AI (AND HOW I DID NOT)

AI became part of how we designed, built, and improved products at Lingu. In my design work, I used it to create prototypes, explore ideas, and make concepts easier to discuss with the team before development.

We also brought AI into content production, from learning materials and illustrations previously drawn by hand to video and marketing assets. It helped us explore more options and automate repetitive work.

AI supported the process. I remained responsible for the UX and design decisions, using user feedback, accessibility requirements, and team input to guide the final experience.

THE RESULT

Building products over several years taught me to treat design as an ongoing process. The first release gave us something to learn from. Working closely with users and the team helped me turn those lessons into clearer, more usable experiences.